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Classes

Classic90 runs Episode 5 content, so only the original job tree is available. There are no transcendent classes.

Job tree

First job Second jobs
Swordman Knight, Crusader
Mage Wizard, Sage
Archer Hunter, Bard (male) / Dancer (female)
Acolyte Priest, Monk
Merchant Blacksmith, Alchemist
Thief Assassin, Rogue

Every character starts as a Novice.

Changing jobs

  • Novice → first job: job level 10 (all of Basic Skill). See Getting Started.
  • First job → second job: job level 40 or higher. Many players wait for job level 50 to keep every skill point.
  • Second jobs level up to job level 50. Each job level gives one skill point.

Choosing a class

  • Knight – melee damage and tanking, Pecopeco mount.
  • Crusader – holy defensive knight, protects the party.
  • Wizard – area magic damage.
  • Sage – utility caster: elemental endows, spell-breaking.
  • Hunter – ranged bow damage, traps and a falcon.
  • Bard / Dancer – party songs and dances with a bow or whip.
  • Priest – healing, buffs and resurrection.
  • Monk – close-range martial arts, Asura Strike.
  • Blacksmith – forges weapons, strong melee support.
  • Alchemist – brews potions, summons plant allies.
  • Assassin – fast critical damage with katars, poison.
  • Rogue – steals, strips equipment, copies skills (Plagiarism).

Build guides for each class will be added as separate pages.

Last edited by Classic90 Team History (1)